Networking & Carrying Objects in Survival Game

In section 5 of the ongoing survival game series we dive into gameplay networking (Replication). If you are not yet familiar with this ongoing Unreal Engine 4 project made in C++, be sure to check out the Project Overview for information on the series!

Furthermore a lot of known issues have been fixed and a new feature to carry around objects like the barriers and bombs was added to the project. So head over to grab the latest source at GitHub!



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