3D Model Viewer for Inventory Systems

Ever since Unreal Engine 4.0 came out I’ve had an inventory tutorial on my blog. I’ve had several people ask me how to create a 3D model viewer for use in such a system. Regardless, this sample project is stand-alone from anything I’ve done previously. You can find the download link to the open-source repository […]

Circular Progress Bar for UMG

We recently added a new locking feature to Switch for which we needed to have progress feedback. For this I built a circular progress bar in¬†UMG. I’m giving away the material to use in your own projects. The download link is at the bottom. If you wish to learn more about the effect, keep reading […]