Section 6 is the conclusion to the C++ Survival game series. The final entry in the series is upgraded to support the latest 4.8 version of Unreal Engine. It introduces a new coop landscape map along with many tweaks and bug fixes. In this final section I will go over some of the available features in the project and give you some tips on building your own game using this series.
For a section overview of the series check out the Project Overview page! I hope you’ve enjoyed the series and picked up some C++ and gameplay concepts in the process!
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